// Jason Brillante "Damdoshi"
// Hanged Bunny Studio 2014-2015
//
// Sewer Glue

#include			"Ingame.hpp"

const hbs::Ingame::Level	hbs::Ingame::levels[11] =
  {
    // P freq, C freq, objective, type, escape
    {10, 0,	10, -1, true}, // Get 20 random guy no car
    {10, 10,	10, -1, true}, // Get 20 random guy a little car
    {20, 0,	5, 0, true},	 // Get 10 green dude no car
    {20, 10,	5, 3, true},	 // Get 5 sluts a little car
    {30, 20,	20, -1, true},	 // Get 50 random guy normal car
    {20, 20,	5, 2, true},	 // Get 10 hard gay normal car
    {30, 20,	5, 4, true},	 // Get 10 macroboy normal car
    {30, 30,	20, -1, true},	 // Get 40 random guy hard car
    {30, 30,	10, 1, true},	 // Get 20 lady hard car
    {40, 35,	10, 3, true},	 // Get 20 sluts heavy car
    {40, 35,	-1, 4, true}	// endless
  };

const std::string		hbs::Ingame::ressources_file[hbs::Ingame::LAST_RESSOURCE] =
  {
    "./res/decor_arriere.png",
    "./res/decor_millieu.png",
    "./res/decor_avant.png",
    "./res/voiture.png",
    "./res/personnages.png",
    "./res/monstre_arriere.png",
    "./res/monstre_avant.png",
    "./res/monstre.png",
    "./res/monstre_arriere_cache.png",
    "./res/monstre_avant_cache.png",
    "./res/lifebar.png",
    "./res/font.png"
  };

const sf::IntRect		hbs::Ingame::sewers[9] =
  {
    {6, 53, 26, 3},
    {80, 53, 26, 3},
    {154, 53, 26, 3},
    {228, 53, 26, 3},
    {302, 53, 26, 3},

    {43, 82, 26, 10},
    {117, 82, 26, 10},
    {191, 82, 26, 10},
    {265, 82, 26, 10}
  };

hbs::Ingame::Ingame(void)
{}

hbs::Ingame::~Ingame(void)
{}

