// Jason Brillante "Damdoshi"
// Hanged Bunny Studio 2014-2015
//
// Sewer Glue

#include		"Ingame.hpp"

void			hbs::Ingame::Lost(void)
{
  warping = true;
  warp_animation = 0;
  destination = hbs::SewerGlue::GAMEOVER;
}

